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Details
Licensed MIT
Published 3 years ago
Updated 2 months ago
All versions
1.1.0-1.20.1
Release
v1.1.0-1.20.13 years ago 120
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Changes
- Added Rabbits to Plains Biome Spawning
- Adjusted Bucket of Salmon Trade to match Cod
- Adjusted Flower rate with Moss
- Added Turtle & Sniffer to Blacksmith
- Added All Blacksmith Eggs to Ruined Portals as well
- Increase Amount of Diamonds From End City Loot
- Added Sherds to Ancient City Chests (25% to get 1)
- Added Relic Music Disc to Ancient City (1% Chance)
- Added more Bonemeal Functions
- Ability to Bonemeal most Plant Blocks plus others
- Bonemeal Cactus, Chorus Fruit, Sugarcane, Coral, Coral Fans, Hanging Roots, Nether Sprouts/Roots, Leaves, Lily-pads, Spore Blossoms, Vines & Nether-wart
- Bonemeal Grass, Podzol & Mycelium to spread it by 1 block (1 in each direction, can only spread to Dirt)
- You can now Break Frosted Ice (Ice that forms from Frost Walker) with Silk Touch to get Normal Ice
- Added Sherd Duplication Recipes
- Using Bricks, Terracotta & Sherd
- Adjusted Mineshaft Loot-tables
- 25% Chance for Coal Ore, 5% Chance for Deepslate Coal Ore
- 25% Chance for Iron Ore, 10% Chance for Deepslate Iron Ore
- 25% Chance for Copper Ore, 10% Chance for Deepslate Copper Ore
- 5% Chance for Redstone Ore, 15% Chance for Deepslate Redstone Ore
- 15% Chance for Gold Ore, 10% Chance for Deepslate Gold Ore
- 10% Chance for Lapis Ore, 15% Chance for Deepslate Lapis Ore
- 8% Chance for Emerald Ore, 2% Chance for Deepslate Emerald Ore
- 2% Chance for Diamond Ore, 8% Chance for Deepslate Diamond Ore
- Adjusted Wandering Trader Offers
- Added Bucket of Axolotl (All Variants)
- Added Mycelium, Spore Blossoms, Sweet Berries, Coco Beans & All 2 Tall Flowers
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:5Xk7Mc2q:WU9CHHvG"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:5Xk7Mc2q:WU9CHHvG"
}

