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Licensed GPL-3.0-or-later
Published last year
Updated last week
All versions
26.1-0.9.1-alpha.2+gl-neo
Alpha
Super Resolution 0.9.1-alpha.2+opengl for NeoForge 26.1last week 183
Compatibility
Minecraft: Java Edition
26.1.x
Platform
NeoForge
Supported environments
Client-side
Changes
0.9.1-alpha.2
✨ 新增
- 算法
- 新增 NVIDIA DLSS Ray Reconstruction 支持;需要光影包支持 NVIDIA DLSS Ray Reconstruction,否则不可使用
- 26.2 支持 Streamline
- 配置界面
- 新增 NVIDIA DLSS Ray Reconstruction 启用选项
- 新增自动隐藏被光影包禁用算法的选项
- 配置页面新增滚动条
- 新增可选呈现后端配置,支持 OpenGL 与 Vulkan
- 低延迟选项新增后端可用性检查
- 渲染
- 新增 Vulkan-OpenGL 互操作资源 Y 轴翻转配置
🔧 改进
- 配置界面
- 改进性能图表显示,增加数据采样数量
- 算法
- DLSS Ray Reconstruction 资源支持从 NVIDIA NGX OTA Server 获取最新版本
- 渲染
- Vulkan-OpenGL 互操作资源默认关闭 Y 轴翻转,可能会提升一定的性能
🐛 修复
- 渲染
- 修复 26.2 的相机状态捕获问题
✨ Added
- Algorithms
- Added NVIDIA DLSS Ray Reconstruction support; a shader pack with NVIDIA DLSS Ray Reconstruction support is required
- Added Streamline support for Minecraft 26.2
- Config UI
- Added an option to enable NVIDIA DLSS Ray Reconstruction
- Added an option to automatically hide algorithms disabled by shader packs
- Added scrollbars to configuration pages
- Added selectable presentation backends for OpenGL and Vulkan
- Added backend availability checks for low-latency options
- Rendering
- Added a Vulkan-OpenGL interop resource Y-axis flipping option
🔧 Improved
- Config UI
- Improved performance charts with increased data sample capacity
- Algorithms
- DLSS Ray Reconstruction resources can now retrieve the latest version from the NVIDIA NGX OTA Server
- Rendering
- Disabled Vulkan-OpenGL interop resource Y-axis flipping by default; this may provide a performance improvement
🐛 Fixed
- Rendering
- Fixed camera state capture on Minecraft 26.2
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Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
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build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Hf3Qz2H3:6S7eCYsP"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Hf3Qz2H3:6S7eCYsP"
}

