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Details
Licensed GPL-3.0-or-later
Published last year
Updated last week
All versions
1.20.1-0.9.0-alpha.2+gl-forge
Alpha
Super Resolution 0.9.0-alpha.2+opengl for Forge 1.20.12 weeks ago 3,679
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client-side
Changes
0.9.0-alpha.2
✨ 新增
- 配置界面
- 性能页面新增 NVIDIA Reflex 等待耗时统计
🐛 修复
- 光影接口
- 修复光影接口配置早于光影包 dimension map 加载,导致仅帧生成模式支持状态被错误判定的问题
- 算法
- 修复 DLSS、FSR2 及光影兼容超分中的帧时间单位错误
- 平台
- 修复 Forge 模组未声明 MixinBooster 必需依赖的问题
✨ Added
- Config UI
- Added NVIDIA Reflex sleep-time tracking to the performance page
🐛 Fixed
- Shader Interface
- Fixed shader-interface initialization occurring before the shader pack's dimension map was loaded, which incorrectly reported frame-generation-only support as unavailable
- Algorithms
- Fixed frame-time unit handling for DLSS, FSR2, and shader-compatible upscaling
- Platform
- Fixed the Forge mod not declaring MixinBooster as a required dependency
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Hf3Qz2H3:lxQycnST"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Hf3Qz2H3:lxQycnST"
}

