All versions
1.3.4
Release
1.3.43 months ago 1,280
Compatibility
Minecraft: Java Edition
1.7.10
Platform
Forge
Supported environments
Client-side
Required content
Any compatible version
Any compatible version
Changes
Changelog
[1.3.4] - 2026-04-06
Fixed
- Crash when the path to the minecraft directory contains a
!symbol
[1.3.3] - 2026-03-23
Fixed
- Proper resets of
uniform vec4 entityColor;
[1.3.2] - 2026-03-22
Fixed
- Some glyphs cause the font renderer to break (https://bugs.mojang.com/browse/MC/issues/MC-13046)
- Crash with LLibrary
- Crash with Controlling
[1.3.1] - 2026-03-07
Fixed
- Default
uniform vec4 entityColor;beingvec4(0.0, 0.0, 0.0, 1.0)instead ofvec4(0.0, 0.0, 0.0, 0.0)
[1.3.0] - 2026-03-03
Added
- Initial API Releases
- Experimental hooks for instanced rendering
[1.2.7] - 2025-12-20
Changed
- Updated zn_CN.lang
Fixed
- Rare startup crash with Custom Main Menu
[1.2.5] - 2025-10-27
Changed
- Internal logic changes for FalseTweaks' animated PBR texture fixes
Fixed
- Animated PBRs on items completely broken
[1.2.4] - 2025-10-27
Added
- Normals/Speculars can now inherit animations from the base texture
[1.2.3] - 2025-10-27
Changed
- Updated zn_CN.lang
Fixed
- NullPointerException crash when reloading shaders
- Crash with NTM: Space
[1.2.2] - 2025-10-16
Changed
- Internal debug shaderpack is now hidden by default
[1.2.1] - 2025-09-28
Added
- Compatibility for the Modern Warfare mod
Fixed
- Crash with DragonAPI when shaders are disabled
- Actually releasing shader objects after compilation and linking
[1.2.0] - 2025-09-26
Added
- Option for turning off shaders
- Config option for toggling zoom sound
Fixed
- NTM: Space rendering a black screen with Chocapic13
- Thaumcraft Cultist floaty line rendering
[1.1.2] - 2025-09-25
Added
- Warning if RPLE is installed and the player loads an incompatible shaderpack
Removed
- Incorrect call to glValidateProgram()
[1.1.1] - 2025-09-24
Fixed
- Broken worldDay uniform
[1.1.0] - 2025-09-24
Changed
- Shader option's default values now count as an allowed value
Added
- Support for smoothCenterDepth (Needs to be enabled in the config, will be automatic in the next update)
- Support for atlasSize
- Debug marker for screenshots
- Better error handling on shader initialization
- Support for custom textures
- zh_CN translations (#6) (Omgise)
- Camera position and eye brightness uniforms
Fixed
- Mipmaps in final pass not generating
- Logspam when loading PBRs
- Wrong URL in mcmod.info
- Invalid eyeBrightnessSmoothRound making Chocapic13 shaders too bright
- Wrong framebuffer attachment indices breaking most shaderpacks
- Preprocessor generating broken code with compact mode enabled (default)
[1.0.8] - 2025-09-21
Changed
- Shader validation issues causing shaderpacks to fail
- Intel IGPUs implement the spec differently, causing validation to always fail at the point where we use it
[1.0.7] - 2025-09-21
Fixed
- Broken integer parsing causing various issues across the codebase
[1.0.6] - 2025-09-21
Added
- Compatibility with arbitrary atlases
- Immersive Engineering revolver uses this for instance
[1.0.5] - 2025-09-21
Fixed
- Font renderer crash with Hodgepodge/LegacyFixes
[1.0.4] - 2025-09-20
Changed
- Disable FunkyZoom is Zume is present
[1.0.3] - 2025-09-20
Fixed
- Crash in the settings hooks for anaglyph
[1.0.2] - 2025-09-20
Fixed
- Anaglyph slider not working with NotFine
[1.0.1] - 2025-09-20
Fixed
- Crash with LWJGL3ify
[1.0.0] - 2025-09-20
Initial release.
Optional dependencies
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:2mCumCZs:owTfIGAv"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:2mCumCZs:owTfIGAv"
}

