SwingThrough

SwingThrough

Mod

Allows targeting (and interacting with and attacking) living entities through transparent blocks like grass, crops, and flowers.

Client Game MechanicsUtility

33.6k downloads
113 followers
Createda year ago
Updated10 months ago

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1.0.4

Changelog

Run the block transparency check earlier so that the entity raycast doesn't get extended unless it needs to.

Fixes an issue where entities that would usually be out of range of the raycast could insist they were closer to the camera than a block they were behind, preventing block interaction (#2)

Changelog: https://github.com/sisby-folk/swingthrough/releases/tag/v1.0.4

Files

swingthrough-1.0.4+1.19.jar(23.56 KiB) Primary Download

External resources



Project members

sisby-folk

Co-Authors


Technical information

License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID