1.1
Compatibility
Changes
New commands added:
/tabworlds <nick> edit color <dimension> <color1> [<color2>] You can now change colors manually for every player, without editing config file.
/tabworlds <nick> reset This command will reset all custom changes for specified player.
P.S. At <dimension> field you can apply 5 different options, starting with "overworld/the_nether/end".
If you're running this mod with other mods that are adding new dimensions, you can apply "other" option.
And the last, but not least, "all" <dimension> field option will apply your color for all dimensions.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:zyu8JArI:nm80NDnm"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:zyu8JArI:nm80NDnm"
}

