Tags
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Details
Licensed MIT
Published 3 months ago
Updated last month
All versions
1.0.3-neoforge-1.21.1
Release
TACZ: Advanced Skin System (NEOFORGE) 1.0.3-neoforge-1.21.13 months ago 163
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Any compatible version
Changes
v 1.0.3
Added
- Skins can now override the HUD icon (the weapon silhouette shown bottom-right of the screen), plus a separate variant for when the magazine is empty.
- Skins can now override TACZ's separate distance/third-person model (LOD): its texture, its full geometry, or both, independent of the close-up model.
Fixed
- Hardened HUD icon patching so a failure there can no longer also revert a skin's texture/icon overrides on the same weapon.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NiMg4Heu:nEO7b30X"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NiMg4Heu:nEO7b30X"
}

