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Licensed GPL-3.0-only
Published 2 years ago
Updated 6 months ago
All versions
1.1.5
Release
TaCZ-Labs 1.1.5last year 106K
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client-side
Required content
Any compatible version
Changes
- Since the “Sprinting shoot” feature has been implemented in the original Tacz, this functionality has been removed.
- The mod is now purely client-side.
- Optimized the visual effects of the crosshair.
- Bug fix: Crosshair visual effects appear differently in different fps.
- 由于“跑射”功能已被tacz原版实现,因此此功能已移除。
- 现在模组变为纯客户端。
- 优化了准星的视觉效果
- bug修复:在不同帧率环境下准星的视觉效果会不同
Optional dependencies
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:2zMQbEYF:ENK7s1iI"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:2zMQbEYF:ENK7s1iI"
}

