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Licensed GPL-3.0-only
Published 2 years ago
Updated last year
All versions
1.20.1-1.1.0
Release
TaCZ: Special Forces 1.20.1-1.1.0last year 2,006
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Changes
- Implement separate spawn eggs
- Make agents spawn at least 32 blocks away
- Fix dead agents being able to move
- Gamerule to stop agents from spawning
- Fix bug where mission message had duplicate names
- Fix crash with attributeslib
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:os2HwSpw:UOkQc5QB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:os2HwSpw:UOkQc5QB"
}

