2.6.0
Compatibility
Changes
New: a muzzle-flash blacklist for specific weapons. Add exact gun IDs (e.g. "tacz:crossbow") to the config file, and the muzzle flash will never spawn for them.
New: automatic muzzle-flash suppression for bow-like weapons (crossbows, etc.) — if a gun's ID contains bow, crossbow, or arrow, the flash is skipped automatically, no manual setup needed. The keyword list is configurable, and the feature can be turned off entirely. This works by name matching — TaCZ has no built-in concept of "this is a crossbow"; under the hood it's the exact same weapon type as everything else, just a different resource-pack skin.
Both settings — muzzleFlashBlacklist and autoDetectBowLikeWeapons — are config-file only (tacz_x_guns_lights_addon-client.toml), no in-game list editor yet.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:XZBT7YTE:zt4YEWcP"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:XZBT7YTE:zt4YEWcP"
}![TaCZ x Guns Lights Addon [NEW] 2.9.0](https://cdn.modrinth.com/data/XZBT7YTE/0d6a82540ad2dbeff65f27f2a2a26b931b1b3c79_96.webp)

