1.1
Compatibility
Required content
Changes
Tame Every Mob 1.1 – XXL Update
-Added: A completely reworked upgrade system with four upgrade slots and three progressive quests to unlock Slots 2, 3 and the Epic Slot 4.
-Added: Many new upgrades, including Life Steal, Critical Strike, Multi Shot, Loot Collector, Last Stand, Poison Attack, Best Body and Ride Mobs.
-Added: Rideable mob controls with full WASD movement and unique right-click abilities for mobs such as Endermen, Chickens, Blazes and Ghasts.
-Added: Remote mob management through both controllers, allowing players to manage living tamed mobs from far away and across dimensions.
-Added: A redesigned controller mob overview with mob names, multiple pages and filters for Passive, Hostile, Neutral and Boss mobs.
-Added: The Mob Recall Totem, which safely teleports all available tamed mobs near the owner and supports Unbreaking and Mending.
-Added: Improved Upgrade and Taming Guides with search bars, updated compatibility information and clearer mob-specific details.
-Added: New crafting recipes and structure loot for upgrades, including Village, Jungle Temple, Pillager Outpost, Nether Fortress, Bastion and End City loot.
-Added: New advancements for taming mobs, using controllers, equipping upgrades, completing quests and discovering new systems.
-Added: Mob-specific healing foods, universal Healing Treats for normal pets and Monster Meat for monster pets.
-Added: Multi Shot support for Skeletons, Pillagers, Blazes and Ghasts.
-Fixed: Flying mobs now follow and teleport into safe air positions instead of constantly appearing on the ground.
-Fixed: Ghasts now have more movement space, attack correctly, release invalid targets and no longer remain permanently aggro-locked.
-Fixed: Defensive pets now help when their owner is attacked or when their owner attacks another mob.
-Fixed: Aggressive pets now choose a different target when their current target is unreachable.
-Fixed: Tamed Endermen no longer become aggressive when their owner looks into their eyes and teleport less frequently while following.
-Fixed: Creative Mode no longer duplicates upgrades when inserting them into a mob upgrade slot.
-Fixed: My Mobs Finder now correctly highlights owned mobs through walls in the current dimension.
-Fixed: Mob Pocket selection and mouse-wheel scrolling now correctly choose which stored mob will be released.
-Fixed: Dead mobs and mobs stored inside Mob Pockets are no longer displayed in the controller overview.
-Fixed: Controller menus were cleaned up with improved layouts, visible selected settings, correct TP colors, player owner names and removed duplicate or unused fields.
-Fixed: Multiple GUI overlaps, empty slots, guide text issues, item texture borders, remote-control problems and general stability issues.
-And many more improvements, balancing changes, visual updates and bug fixes.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:RguUDsjE:YifEkjvl"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:RguUDsjE:YifEkjvl"
}

