All versions
6.0.0
Release
Teab's Doctor Who Mod 6.0.03 years ago 135
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
UPDATE 6 (42 additions)
HANDLES COMMANDS
- [ ] Handles play <MusicDisc>
TARDIS FUNCTIONS
- [ ] Direction control (commands only, WIP)
TARDIS EXTERIORS
- [ ] Organ
TARDIS INTERIORS
- [ ] Rebuilt coral interior to be larger
DIMENSIONS
- [ ] Mondas (frozen above Y50. Wear a fur coat to survive on the surface!)
STRUCTURES
- [ ] Mondasian Ruins (4 variants)
- [ ] Underground City (Mondas, spawns at 1000 1000)
ENTITIES
- [ ] Cybermat
- [ ] Cyberdrone (commands only, WIP)
- [ ] Cyber Rider (neutral)
- [ ] Cybus Cyberleader
- [ ] Earthshock Cyberleader
- [ ] Cybus Cyberlord
- [ ] Cybus Cybercontroller
- [ ] Patient
- [ ] Earthshock Cybercontroller
- [ ] Invasion Cyberman
- [ ] Invasion Cyberleader
- [ ] Tomb Cybercontroller
- [ ] Warrior Cyberman
- [ ] Cybermaster
- [ ] Cybershade (converts animals)
- [ ] Lone Cyberman
CHANGES
- [ ] Changed stattenheim remote recipe
- [ ] Changed all sonic screwdriver recipes
- [ ] Swapped elytra in TARDIS recipe for an end crystal
- [ ] Adjusted the speed of all Cyber mobs (some faster, some slower)
- [ ] Manual flight tag is now disabled by default
- [ ] TARDIS interiors now feature natural lighting
- [ ] Changed the brightness of some roundels
- [ ] TARDIS exterior no longer shows a name tag
- [ ] Renamed Meep Fur to Fur
- [ ] Thal Camp, Dalek Outpost, Dalek Fighter, and Zygon Ship now spawn with structure voids
- [ ] Increased rarity of Christmas Town
- [ ] New textures for all Cybus Cybermen
FIXES
- [ ] Fixed missing portion of Moonbase Cyberman texture
- [ ] Player no longer takes space suffocation, radiation, or freezing damage while in manual flight
SPLASH SCREENS
- [ ] I waited for you…
- [ ] I’m cold. I’m so cold…
- [ ] I did my duty for Queen and country!
- [ ] We are the future…
- [ ] Excellent!
- [ ] Upgrade in progress…
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6QS0QzGs:dHcnt8Nj"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6QS0QzGs:dHcnt8Nj"
}

