1.1.7
Compatibility
Changes
the textures of Vorminaria and Charge Vorminaria were swapped, we also deleted the 3D model of the hammer, replacing it with a regular texture like a pickaxe or sword (this is a temporary solution due to an error) as an apology, +5 damage units were added for the hammer, the texture and name of the cleaver were changed, now it is a chisel, elements of crafting a helmet, greaves, boots were added. Fixed some bugs found when testing the mod (textures, localization). That's all for now!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:bXnGIri1:RN0wCg7a"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:bXnGIri1:RN0wCg7a"
}

