
TemplateRevamp
The Netherite Upgrade Template gets a revamp: upgrade to netherite without a template, or collect rare coatings to forge 4 unique special armor sets, each with its own tactical ability. TemplateRevamp 彻底改造下界合金升级模板:钻石装备免模板直升下界合金,收集珍稀涂层还能锻造 4 件各怀绝技的特种战术套装。
1.0.2
Compatibility
Required content
Changes
Changes / 更新内容
-
Mobs now get caught too / 怪物也中招
ModTickHandler.applyTrailEffectnow usesEntityTypeTest.forClass(Mob.class)to find mobs near the shadow trail and applies Shadow Miasma / 暗影缠身. -
Mob-specific effect / 怪物版效果
ShadowMiasmaEffect.applyEffectTicknow branches by entity type:- Player: 1 heart/second + Blindness / 玩家:1 心/秒 + 失明
- Mob: 1 heart/second + Immobilized (movement speed ~= 0, can still attack) / 怪物:1 心/秒 + 定身(移速~=0,仍可攻击)
-
Added tunable constant
TRAIL_MOB_IMMOBILIZE_AMPLIFIER = 200/ 新增可调常量TRAIL_MOB_IMMOBILIZE_AMPLIFIER = 200. -
Updated
MODRINTH.mdandREADME.mdwith the mob immobilization description / 已同步更新文档中的怪物定身描述.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:XH9WKKOy:w5idKXzb"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:XH9WKKOy:w5idKXzb"
}
