2.0.0-1.21.1
Compatibility
Required content
Changes
v2.0.0
Port to 1.21.1
Climb reworked and will most likely be reworked again at some point
Divine Magic Release reworked into Divine Magic Control, it will now provide faster mastery and learning, way faster mp regen, faster chant speed
Ogre line got cut for now, will be readded with all models and new skills at a later date
KNOWN ISSUES
!!!DO NOT SPAWN ANY KUMODESU ENTITIES OR THEY MIGHT BREAK YOUR WORLD!!!
Arachne can have some visual bugs with armor
Taratect animations don't work when looking at other taratect players (works fine when looking at yourself), they will be reworked
ONLY NEOFORGE VERSION, FABRIC WILL COME LATER
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:HJKyXwfF:NcPdYdbt"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:HJKyXwfF:NcPdYdbt"
}



