Compatibility
Minecraft: Java Edition
1.19.2
Platforms
Forge
Supported environments
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Details
Licensed ARR
Published last month
Updated 3 days ago
Changelog
v1.0.0.1 - Released!
New:
Races:
Sculk Worm
- Gimmick: Starts completely blind, regardless of gamerules. Only dispellable via Magic Sense.
- Intrinsics:
- Sense Soundwave
Dragonoid
- Race Ability: Can fly.
- Gimmick: No evolutions. Gains stats via EP increase. Starts with Divinity.
- Intrinsics:
- Dragon Eye
- Dragon Ear
- Divine Ki Release
Direwolf:
- Gimmick: Evolves to different elemental affinities.
- Intrinsics:
- God-Wolf Sense
- Coercion
- Thought Communication
- Random Special Skill
Lesser Spirit:
- Race Ability: Can fly.
- Gimmick: Spiritual Lifeform. Respawns in the Labyrinth. Also has different elemental affinities.
- Intrinsics:
- Chant Annulment
- Physical Attack Resistance
- Possession
Insect:
- Gimmick: Starts smaller than most races.
- Intrinsics:
- Exoskeleton (Custom made!)
- Analytical Appraisal
Unique Skill(s):
Crasher [75k MP] - "The essence of deletion..."
- [Passive, Toggle] Thought Acceleration - Like normal.
- [Active] Destroyer Haki - Bypass all resistances and nullification to inflict 25 Void Damage (50 on mastery) onto your foes and slows them to a halt. 500 MP per second.
- [Active] Crash - Eradicate 1 random player (kicks them) OR mob from existence. 1k MP cost. 180 second cooldown, 90 seconds when mastered.
Ultimate Skills:
Galileo, Lord of Observation [100k MP] - "The truesight of one who has mastered their instincts, able to notice all at a moment's glance."
- [Passive - In Slot] Instinctual Avoidance - 80% (100% on mastery) chance to dodge melee attacks. 100% chance to avoid thrown projectiles (arrows, kunai, etc).
- Danger Detection [Toggle]: Like Danger Sense.
- Presence Detection [Toggle]: Highlights all mobs in a 50x50 area in blue, even invisible ones or ones under the effect of concealing abilities.
- Thought Acceleration [Toggle]: Like normal.
- Trap Detection [Hold]: Highlights any trap blocks in a 50x50 area in red and chests/barrels in yellow. [Trap blocks: Lava, Pointed Dripstone, Tripwire, Sculk Sensor, Sculk Shrieker, Cobweb, Powder Snow, Trapped Chest].
- Monster Detection [Hold]: Highlights any monsters in a 50x50 area in certain colors: [Neutral: Yellow, Enemy: Red]
- Multidimensional Barrier [Active]: Combines the effects of Multilayer Barrier and Fault Field.
Satanael, Lord of Wrath [1mil MP] - "The world bows to your endless Wrath..."
- [Passive, in Slot] Rage: Break armor much easier when Rampage is active (x3 durability damage, x5 with Mastery).
- [Active, Hold] Breeder Reactor: While held down, gives the player MP equal to 2% of their maximum every 100 ticks. Each usage has a 5% chance to add 1 level of Rampage and 1 minute of duration which rises to 10% if the player's MP is past their natural maximum. With Mastery, becomes a toggle ability instead of hold. [+10 Armor, +60 Atk, +0.3 Atk Speed, +0.1 Speed, +1 Swim Speed, + 0.2 Knockback Resist per Ramage level]
- [Active, Hold] Enrage: While held down, gives every mob in a 30x30 radius Rampage effect (+1 level each 10 seconds) for 20 seconds. With spiritual attack nullifcation, reduced to a 50% chance. Resistance is bypassed. Costs 50MP a second.
- [Active, Toggle] Stampede: Burst forth with an uncontrollable fit of rage, instantly giving you Rampage X [+100 Armor, +600 Base Atk, +3 Atk Speed, +1.0 Speed, +10 Swim Speed, +2 Knockback Resist]. Cooldown of 1200 seconds (20 mins), reduced to 600 seconds with mastery (10 mins). This effect will last for 10 minutes. Costs 100k MP to use.
Dionysus, Lord of Crashing [500k MP] - "The true essence of destroyer..." (This is more of a meme skill. It can be removed from the skill pool by removing the base skill, Crasher. Have fun!)
- [Passive] Thought Acceleration - Like normal.
- [Active] Destroyer Haki - Bypass all resistances and nullification to inflict Void Damage onto your foes and slows them to a halt. 1k MP per second.
- [Active] Crash - Eradicate 5 random players (kicks them) and mobs from existence. 10k MP cost. 90 second cooldown, 30 seconds when mastered.
- [Active] Turn: Null (PROTOTYPE) - Delete an entire chunk from existence. Use with caution, destroyer. Costs 100k MP.
- [Active] Multilayer Barrier - Like normal.
Balance:
Rebalanced Sculk Worm's race (Secondary path needs modification still.)
Files
Metadata
Release channel
ReleaseVersion number
1.0.0.1Loaders
Game versions
1.19.2Downloads
11Publication date
November 26, 2024 at 5:00 PMPublisher
Memoires
Member