1.1
Compatibility
Changes
1.1 Update
Changelog
Added configurable drop chances for individual skills.
Previously, skills assigned to the same entity shared a single drop chance. For example: "tensura:slime|tensura:self_regeneration,tensura:charm|1.0" This forced all listed skills to use the same chance.
With the new format, each skill can now have its own independent chance: "tensura:slime|tensura:self_regeneration,mysticism:crasher,tensura:tuner|1.0,0.01,0.5"
Updated config handling for better flexibility. Existing configurations remain compatible. All previously defined skills now default to a 1.0 chance, making it easier to fine-tune individual chance without needing to rewrite entries.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:O3PXGYir:EK2BMGZq"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:O3PXGYir:EK2BMGZq"
}

