1.0.1.4
Compatibility
Changes
Bug Fixes Corruption Armors Finally work World catalyst variable changes i hope it stops conflict with chaos ruler(probobly not)
Buffs and Nerfs Changed Requirements for most of Bio Slime line Changed Requirements for most of Corrupt Slime line Hope drain effect duration constant and not 20min corrosion to 15-30sec Memories drop chance upped to 10% Hero's Spirit drop changed for different pillager types Hero Shards recipe changed updated time spiral mastery points 5 -> 10 Made some effects not able to negated by abnormal If you have Worlds you only need one Memory to obtain another amulet Added placeholder message to Artificial skills to determine if active or not Made it so Slime intrinsics can't be toggled if race is incorrect
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:xghMR8no:jCZXCdQX"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:xghMR8no:jCZXCdQX"
}

