Tags
Creators
Details
Licensed LGPL-3.0-only
Published 5 years ago
Updated 2 years ago
All versions
1.7.4
Beta
[1.20.1] TerraMine 1.7.42 years ago 2,943
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Any compatible version
Changes
Added
- Teams system (WIP, currently has no function)
- Armor value display in Terraria Inventory
- Flaming, Unholy, and Jester's Arrows (Jester's arrows being WIP, they have some issues)
- Custom Hearts for Werewolf and Merfolk
- As this update wasn't meant to come out yet (I had to fix the possible crash listed below, I'm currently working on the 1.20.6 update) there are some inaccessible features
Changed
- Skulls can now be dyed (still not Pumpkins, that may not happen)
Fixed
- Various accessory menu buttons stuck highlighting after clicking them
- Possible crash if player didn't exist somehow when syncing cosmetics
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:WbwMfRsz:4ZXd6j3H"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:WbwMfRsz:4ZXd6j3H"
}

