0.9.8
Compatibility
Required content
Changes
-ADDED FULL BETTER COMBAT COMPATABILITY FOR EVERY MELEE WEAPON! I HIGHLY RECOMMEND USING IT (but it's not required)
-Added descriptions to every gun listing the needed ammo type for the gun and if they can be one-handed
-Rebalanced some melee weapons (overall buff). Works best with Better Combat, but is still balanced for just Terramity
-Added new accessory, Sacred Speed Bracelets
-Uvogre spawns restricted even further
-Buffed attack speed of Murasama
-Blockwaves are now affected by MobGriefing config
-Hero Sword projectile now does magic damage
-Buffed Titanomachy slightly
-Nerfed Elite Rifle slightly
-Buffed Nihility moderately
-Updated credits
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:RHN9OPTT:cjrb1wmA"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:RHN9OPTT:cjrb1wmA"
}





