tetra

tetra

Mod

Modular tools, weapons and equipment. Exploration and ancient technology.

Client and server AdventureEquipmentGame MechanicsWorld Generation

41.2k downloads
175 followers
Created10 months ago
Updateda month ago

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tetra 6.3.0

Changelog

New features:

  • sickles with silk touch will now ignore crops that are no fully grown, and replant harvested crops

Changes:

  • jab now swings even if it misses a target (and triggers cooldown, and some other effects)
  • reduced efficiency and speed for sickles
  • reduced efficiency for machete
  • re-added cherry wood, but for vanilla cherry

Fixes:

  • fixed sickles not breaking crops
  • fixed holosphere map not rendering properly
  • fixed extractor module advancement not triggering
  • added missing localization for pristine amethyst

Technical changes:

  • made it possible to define new types of modular items through data

Dependencies

Files

tetra-1.20.1-6.3.0.jar(3.35 MiB) Primary Download

External resources



Project members

mickelus

Owner


Technical information

License
Client side
required
Server side
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Project ID