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Tags
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Details
1.0.0
Compatibility
Required content
Changes
This is the 1st Releases Version!
Install Download the latest version from the Releases page Install the mod itself into your mods folder Start Minecraft Use Enter the world Put the content you want to output in the game chat bar into the archived Texts folder or the Texts folder of the server or client running directory Type /TextFileReader File Read [Save (in archived Texts folder) | Global (in the Texts folder of the server or client runtime directory)] in the chat box The file content comes out Compilation and debugging Clone this repository Use your IDE to importbuild.gradle file Start debugging and compiling
(Optional) 4. Run gradlew build under the root directory of the repository to compile the module body
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1l8Ipe9h:uPjrsSSB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1l8Ipe9h:uPjrsSSB"
}
