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Details
Licensed BSD-2-Clause
Published 2 years ago
Updated 2 years ago
All versions
1.6.8
Release
TFC Weather 1.6.82 years ago 9,937
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Forge
NeoForge
Supported environments
Client and server
Required content
Changes
- Reworked algorithm for filling barrels during rain. Frequency and attempts can be configured.
- Reworked sand and snow layer logic, now both more optimized and improved the logic for where the storms can deposit sand or snow. Max depth and layers are configurable.
- Added snow dunes to world gen for new chunks, making smooth terrain gradients. (Configurable)
- Fixed TFC snow and Vanilla snow from not melting if below trees, as that prevented snow from melting when summer arrives
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:kQt5u4UL:D1xKCLiO"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:kQt5u4UL:D1xKCLiO"
}





