1.0.1
Compatibility
Changes
In this version, I added a whole set of Kevlar tools, including the axe, sword, pickaxe, and shovel! I retextured the raw Kevlar and added the Kevlar Ingot to use to craft the tools instead of Raw Kevlar. When you smelt Raw Kevlar, it becomes a Kevlar Ingot! I also added a sniper, which when held zooms in, as well as its bullets! I changed the recipes for the bullets and made them less powerful.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:nEriTp5p:gXVIeTyC"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:nEriTp5p:gXVIeTyC"
}

