1.0.0
Compatibility
Changes
THE BATTLE BEARS 1.0.0
- Bears -
-Added Bear Panzer And Their levels
-Very High HP and Lethal Damage
-Slower but Ready
-Can applie a resistance and speed boost for near allies for seconds.
-Added Bear Nucleus And Their levels
-Normal HP but Idle DMG
-Slower, can Deal dmg to enemies in a radius of 9 Blocks
-Can Get Resistance, Regeneration and Strength while attacking
-Added Bear Prodigy
-lower HP, Higher DMG
-Every Attack Slows the target, Every Attack Recovers 4 HP
-30% Prob to Summon a Thunderstrike by own (Lv3 InstaDamage) making the target Stunned for 10 Seconds, Reduces permanently their armor.
-35% Prob to Stun and levitate all Targets and deals wither in a radius of 15 Blocks for 6 Seconds.
-Added Bear Brutus
-Higher HP and Resistance.
-Skill 1: 40% Prob to Taunt All Targets in a radius of 15 Blocks while Gain All Resistances for 10 Seconds.
-Skill 2: 50% Prob to Increase the armor (§o+1 Armor) for every last hit dealed.
-Added Bear of brikovsia
-Normal HP and great DMG
-Special1: 40% Prob to add +1 Armor to all allies and player in a radius of 12 blocks
-Special2: 40% Prob to add +1 Max HP to all allies and player in a radius of 12 blocks
-Special3: 30% Prob to Debuff the enemy for Every punch dealed.
-Added Bear Kamikaze
-Normal HP and Explosive Final.
-Special1: 25% Prob deal a Crit to the Enemy. (+250% DMG)
-Special2: If the Attack is a Crit, Recovers +5 HP.
-Special3: after death, Explodes, Dealing lethal DMG (+400% DMG) to enemies in a 20 Blocks radius.
-Added Jack Bear
-Normal HP, Extreme fire rate, low walk like panzer
-Special1: 30% Prob to get Inmunity for 7 Seconds.
-Special2: 100% Prob to burn enemies in a 6 Blocks radius every 2 Seconds.
-Added Bear Shelter
-Good HP, helper
-Special1: 35% Prob to Add +1 Attack Damage and Armor toughness to allies and player in a 10 Block Radius.
-Special2: 40% Prob to add Inmunity to All allies and Player for 10 Seconds in a 10 Block Radius for every last hit dealed.
-Special3: On Spawn gets Resistance and Regeneration Lv2 for 15 Seconds.
-Balanced Bear Gleric
- More Heal Radius blocks
- More Heal
-Balanced Bear Warrior
- Upgraded Inmunity ability
- Fixed description.
- Upgraded Armor
-Balanced Bear Stomper
- Increased Armor 3 to 6
- Fixed Lv2 Summon Name.
-Remade Textures and animations from Bear Cannon.
- World -
-Changed Recipe for Steak Plus
-Now needs a gold ingot instead gold pickaxe
-Changed Upgrade recipe of Upgrade bears to Second level
-Now needs Copper instead iron
-Added 10 Structures to the world
-This structures has vanilla enemies and loot rewards
- Misc -
-Added Tutorial Gui's
-Added Advancements with good rewards
-Minor Bug Fixes
-Added more particles and mechanics to some bears
-Now Bears Can Follow you if you have a Steak Plus in your hands!
-Also bears now can be tamed by coocked porkchop
-Removed Damage delay for enemies
-Now Enemies can Recieve Multiple attacks from the bears..
-Added a World Boss
-The Hive, The Biome Ripper
-HP: 2700
-ATK: N/A
-ARMOR: 10
-Skill in the description
-Has 3 phases.
-Added The Untamizer
-Untame the tamed bear.
-Added Encapsulizer
-Despawn the bear and returned as a Card for the owner.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:IRMoquya:J8oVR8si"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:IRMoquya:J8oVR8si"
}

