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Details
Licensed MIT
Published 4 years ago
Updated 2 years ago
All versions
1.20.1-0.5
Beta
Ceilands 0.5 (Forge 1.20.1)3 years ago 172
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
- The first iteration of the terrain generation revamp is here to make it more interesting and fun to traverse.
- Now worm-like and weird. There are big lands occasionally.
- Caves can now generate in the ceiling layer of the Ceilands.
- Removed water from floating rocks. It didn't make sense. They had copy-pasted iceberg code but the water generation wasn't removed back then.
- Snow Roof:
- Now has ice and snow patches on ground.
- Huge Icicles can generate at a much more varied altitude.
- Inverted Peaks:
- Now has gravel layer.
- Added more sizes of stalactites. The smaller stalactites can generate at lower heights.
- Topsy Forest:
- Colossal Ceilshroom can generate in more varying altitudes.
- Tweaks to Colossal Ceiltrunk generation to make it less likely for weirdly-placed logs to happen on the floor.
- Changes to Hanging Castles:
- Tweaks to the details of Hanging Castle Keep. There are also now decorated pots.
- Cobweb placement in the keep basement is now more randomized.
- Added barracks and latrine to the basement to make it not feel empty. They both contain chests.
- New structures: Ocean Cubes
- Appear in Ocean Orbs biome.
- Guardians can spawn. Currently, Elder Guardians don't spawn.
- Has some nice loot.
- New advancement: Ocean... Tesseract?
- Falling out of the Ceilands now put you into Overworld.
- Known caveats: If you fall out of the Ceilands and if you're close to the portal in Overworld, you may be put into the portal instead of falling from the sky. I may look into this issue.
- There are plans for Aether integration where falling out of Ceilands would put you into the Aether.
- Strays can now spawn in Snow Roof.
- Phantoms can now spawn in Inverted Peaks.
- Tweaked Luzawood door block texture.
- Tweaked grass colour for Ocean Orbs to no longer be so blue.
- Fixed the Ceilands Portal Activator recipe incorrectly grouped with wooden boat recipes.
- (Dev environment) Switched over to use Gradle.properties. This will pave the way for potential development on Fabric.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:E5mp2BeP:FedEiKAS"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:E5mp2BeP:FedEiKAS"
}

