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1.19.2-0.7
Compatibility
Changes
This is a backport of the 0.7 mod content update for Minecraft 1.19.2. Note that not all changes made the cut but the majority should be in.
I would still recommend using 1.20.1, but the backport should ideally make the Ceilands still feel like it has content.
- Added a new block set: Roofshale. Roofshale is found near the ceiling and can be made into polished and brick variant. Even chisellable too.
- Added a new mob: Castle Lord. The first miniboss of the Ceilands!
- Has 100 Health, wears a full Castle Lord armour set, and wields an Iron Sword (for now.)
- Can open doors so be careful!
- Drops a piece of Castle Lord armour set. Note that it currently doesn't increase damage unlike later versions.
- Added six new advancements, bringing the total number of advancements to 10.
- Sleeping on Cloud Nine: Use a Bed in the Ceilands.
- Price Ceiling: Make a trade in the Ceilands.
- Daredeal: Make a trade in the Ceilands while standing at Y of 1 or below. Prepare for a lot of anxiety on this one.
- Loot Cubed: Loot a chest in Ocean Cubes.
- Usurper: Defeat the Castle Lord.
- Fit for a Royalty: Obtain a full set of Castle Lord armour.
- Updated Hanging Castle:
- Chains now extend all the way to the ceiling or strong supporting blocks.
- Integrated Roofshale in structure.
- Castle Lord now spawns within throne room.
- Updated Ceillages:
- Ceiltrunk variant now has chains extending all the way to the ceiling.
- Added many new translation lines for future content.
- Added Ceiltrunk & Luzawood Ceillages to Village tags.
- Made adjustments to reduce the likelihood of stray Ceiltrunk leaves seemingly generating without trunks randomly on mossy floor.
- Improved Ruined Ceilands Portals by adding structure void thus the air of the lower half of the structure won't overwrite terrain or structures.
- Buffed the spawn frequency of animal mobs in most Ceilands biomes. Finding animals should be much easier now. This makes Luzawood Forest a much more ideal biome to live in.
- Increased the frequency of Ruined Ceilands Portals, appearing 50% more often.
- Tweaked the generation of Colossal Ceilshrooms so a moss block should be generated at the base of the stem, and made it less likely to generate in illogical location.
- Refactored several code to make it less redundant and to make it easier to maintain:
- Registration process is done on the common side.
- Due to Forge jank in 1.19.2, it had to be different from 1.21.1. Thanks Forge.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:E5mp2BeP:SB4Jdasg"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:E5mp2BeP:SB4Jdasg"
}

