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Details
Licensed MIT
Published 4 years ago
Updated 2 years ago
All versions
1.20.1-0.7
Beta
Ceilands 1.20.1-0.7 (QuiFabrge)2 years ago 1,355
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Fabric
Forge
NeoForge
Quilt
Supported environments
Client and server
Changes
- Added a new block set: Roofshale. Roofshale is found near the ceiling and can be made into polished and brick variant. Even chisellable too.
- Added a new mob: Castle Lord. The first miniboss of the Ceilands!
- Has 100 Health, wears a full Castle Lord armour set, and wields an Iron Sword (for now.)
- Can open doors so be careful!
- Drops a piece of Castle Lord armour set. Renewability is planned.
- Added six new advancements, bringing the total number of advancements to 10.
- Sleeping on Cloud Nine: Use a Bed in the Ceilands.
- Price Ceiling: Make a trade in the Ceilands.
- Daredeal: Make a trade in the Ceilands while standing at Y of 1 or below. Prepare for a lot of anxiety on this one.
- Loot Cubed: Loot a chest in Ocean Cubes.
- Usurper: Defeat the Castle Lord.
- Fit for a Royalty: Obtain a full set of Castle Lord armour.
- Updated Hanging Castle:
- Chains now extend all the way to the ceiling or strong supporting blocks.
- Integrated Roofshale in structure.
- Castle Lord now spawns within throne room.
- Updated Ceillages:
- Added abandoned variant, which results in degraded appearance and missing villagers. Cobwebs will generate, and most doors will be missing. If the doors do generate, they will be open.
- Ceiltrunk variant now has chains extending all the way to the ceiling.
- Added many new translation lines for future content.
- Added Ceiltrunk & Luzawood Ceillages to Village tags.
- Improved Dramatic Doors compat: short and tall Ceiltrunk and Luzawood doors should appear before and after the regular door in creative inventory.
- Made adjustments to reduce the likelihood of stray Ceiltrunk leaves seemingly generating without trunks randomly on mossy floor.
- Improved Ruined Ceilands Portals by adding structure void thus the air of the lower half of the structure won't overwrite terrain or structures.
- Buffed the spawn frequency of animal mobs in most Ceilands biomes. Finding animals should be much easier now. This makes Luzawood Forest a much more ideal biome to live in.
- Increased the frequency of Ruined Ceilands Portals, appearing 50% more often.
- Tweaked the generation of Colossal Ceilshrooms.
- Fixed plank recipes unlocking early.
- Fixed some data pack errors.
- Fixed incorrect ore drops in 1.21.1.
- Refactored several code to make it less redundant and to make it easier to maintain:
- A common database of registerable content is stored on common side and iterated on Fabric and Forge side.
- A list of mod items for creative have been created and stored on common code, thus ensuring parity between mod loader systems.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:E5mp2BeP:n5PrJy3M"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:E5mp2BeP:n5PrJy3M"
}

