All versions
1.0.1-1.20.1
Release
The Crysis Mod 1.0.1-1.20.1last month 71
Compatibility
Minecraft: Java Edition
1.20.x
Platform
Forge
Supported environments
Client and server
Changes
The first patch for the Crysis Mod is here.
Fixes:
- Removed the low gravity from specifically Nanosuit 2 (This Feature still remains in Nanosuit 1, Remastered and KPA seeing as it was origionally added to make speed mode feel more like Crysis 1)
Requests:
- Added a new tab to the Nanosuit upgrade menu for moving and resizing the mods 'Energy' hud element.
- Armor mode hexagons now have a stale animation onto the screen.
- Armor mode hexagons now try their best to fade into the center.
Known Issues:
- Mo Bends is currently incompatible. (I think I even made it worse trying to fix it XD lol).
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:igCAvk3q:B0Jv59BA"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:igCAvk3q:B0Jv59BA"
}

