Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Changelog
Non-healing type pylons will now prioritize buffing allies that are closest to them.
The max number of allies that a pylon can buff/heal has been reduced to 3.
Fixed pylons being unable to buff/heal allies while being carried (for real this time).
Pylon networks will now remember living Dullchests, and will attempt to reconnect to those Dullchests if somehow disconnected.
Deposit, Storm, Enchanted, and Transformation Pylons will no longer become Alert Pylons.
Pylon Networks will now systematically attempt to change different base pylon types to ensure that they have a roughly equal distribution of each type of buff pylon. Additionally, non-healing pylons are now able to detect damaged allies within their range and will become Healing Pylons to repair them.
Heavily optimized the performance of Pylon Networks.
Catalyzers now have a shorter cooldown between enchantments, but in turn have a reduced range within which allies can be enchanted.
Prosecutors have been revamped with a new model and animations. Additionally, Prosecutors will now follow Blackguards, forming a defensive ring around them.
Blackguard lifesteal has been nerfed from 4HP per hit to 2HP per hit. If two Blackguards are together, one will now ride the other’s shoulders, becoming a mobile auto-turret that shoots projectiles at its brother's target. Also added the Blackguard’s missing spawn egg texture.
Fixed Graspers being pushed around by carried Rollers.


