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TFD V1.42 B MC1.20.1

Changelog


MAJOR CHANGES

  • SINCE NOW, SOME VANILLA DAMAGE WILL BE PARTIALLY TRANSFERED INTO ELEMENTAL DAMAGE
  • Impact damage now deals area earth damage, such as falling,stalagmite,anvils and elytras
  • Fire Damage no longers sets on fire, rather grants new potion effect Calcination

Blocks

  • Mendalum Grass
  • Permafrost Dirt

World

  • Most permafrost biomes got overhauled
  • Mendalum Forest types now have their own dirt blocks
  • Now core structures inside permafrost spawn more buried into the ground
  • The Ice Labyrinth now always spawn on y 63

Weapons or tools


Items


Armors


Mobs

  • Ice Phoenix new attacks Triggers only after 2nd phase
  • Altered behaviour of Ice Phoenix slighly
  • Ice phoenix's second phase is harder to deal with

Re-sprites

  • Permafrost dirt type blocks

Effects

  • New calcination effect, increases fire damage by 0.25% per second Replaces fire effect on all elemental related procedures

Fixes

  • Barrage damage scale was , weird
  • fire scaling was off
  • Forgotten Javelin didn't deal fire damage
  • Forgotten Javelin had a debug message on live (im an idiot and probably this costed me being removed from a big modpack)
  • Floating Trees

Files

TFD v1.42 B MC1.20.1.jar(19.03 MiB) Primary Download

Project members

Kyouks

Owner


Technical information

License
LGPL-3.0-only
Client side
required
Server side
required
Project ID