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v1.0.0+1.21
Compatibility
Changes
Lava Rising Mod
A Minecraft Fabric mod that makes lava rise over time when enabled, creating a challenging survival experience. The mod allows customization of the rising speed and height through commands and a configuration file.
Features
- Toggleable lava rising mechanic
- Customizable rising speed (how often the lava rises)
- Customizable rising height (how many blocks the lava rises each time)
- Reset functionality to stop the lava and reset to bedrock level
- Warning messages to players when lava level rises
- Configuration file for persistent settings
- In-game commands for configuration
Installation
- Ensure you have Fabric Loader installed for Minecraft 1.21.
- Download the latest version of the Lava Rising mod from [release page/curseforge/modrinth link].
- Place the downloaded
.jarfile in your Minecraftmodsfolder. - Launch Minecraft with the Fabric profile.
Usage
Commands
All commands require operator (op) permission level 2.
-
/lavarising toggle- Toggles the lava rising mechanic on/off
- Shows current status in chat
-
/lavarising reset- Stops lava rising
- Resets lava level to -64 (bedrock)
- Resets timer to configured interval
-
/lavarising speed <ticks>- Sets how often the lava rises (in ticks)
- Example:
/lavarising speed 400(rise every 20 seconds, as 20 ticks = 1 second) - Minimum: 1 tick
- Saves to config file
-
/lavarising height <blocks>- Sets how many blocks the lava rises each time
- Example:
/lavarising height 2(rise 2 blocks per interval) - Minimum: 1 block
- Saves to config file
Configuration
The mod creates a configuration file at config/lavarising.json with the following default values:
{
"ticksBetweenRises": 600,
"blocksPerRise": 1
}
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:TRNzkS81:X7mTyBZg"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:TRNzkS81:X7mTyBZg"
}

