The Legend of Herobrine

The Legend of Herobrine

Mod

Adds Herobrine to Minecraft with an emphasis on adventure and exploration

Client and server AdventureEquipmentGame MechanicsMagic MobsWorld Generation

31.3k downloads
63 followers
Created3 years ago
Updated9 months ago

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Changelog

Initial release for Fabric 1.20+

Requires Fabric Loader >= 0.14.21 and Fabric API >= 0.83.0
Built and tested on Minecraft 1.20.1, Fabric Loader 0.14.21, and Fabric API 0.83.1+1.20.1 using Yarn Mappings 1.20.1 build 2
Tested to work on Quilt loader >= 0.19.0 and QFAPI >= 7.0.2 + QSL >= 6.0.3

Differences between Forge 1.16.5:
+Herobrine Mage has an extra magical ability named "Hold", inspired by force choke from Star Wars
*MANY bug fixes
*Mod now uses a custom save data API to handle config and world save data that stores values in JSON files
*Herobrine now uses random number generation for various timed attacks and events
*Herobrine now spawns on the outer end islands by default
*All textures are now based off their latest versions
*Minor texture improvements with Cursed Diamonds, Cursed Dust, and the Altar of Herobrine
*Altar of Herobrine is now crafted with gold ingots instead of gold blocks to be less annoying to obtain and make more sense with the base being half a block tall
*Creative UI is now organized
*World generations is handled mostly through vanilla datapack mechanics
*Terrain now properly adapts around custom structures
*Structures now work with the /locate command
*Survivor Base can spawn in any overworld land biome
*Trapped House can now spawn on any block
*Statues of Herobrine can now spawn on any block in any mountain biome
*Spawn rates are now far more balanced
*Code is now far more optimized

Files

TheLegendOfHerobrine-Fabric-1.20.1-0.6.5.jar(4.19 MiB) Primary Download
TheLegendOfHerobrine-Fabric-1.20.1-0.6.5-sources.jar(4.06 MiB) Download

Project members

Alex-MacLean

Owner


Technical information

Client side
required
Server side
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