0.7.2
Compatibility
Required content
Changes
+Summoning Herobrine now has stages. Herobrine progresses to the next stage roughly every full day-night cycle with a total of 4 stages (0-3). With each stage more aggressive variants of Herobrine can spawn. *The spawn rates for Herobrine are now doubled in the Cursed Forest Biome, like it was in the legacy Forge version. *Herobrine no longer spawns in the biome "The Void". There is no difference in the vanilla game, but some mods and datapacks use this biome for custom dimensions which should be empty and no mobs should spawn there. *Fixed a bug where reading save data that is not yet present causes a NullPointerException crashing the game.
Optional dependencies
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| TheLegendOfHerobrine-Fabric-1.20.1-0.7.2-sources.jar | Unknown | 3.84 MiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:pxcPUxNg:sAAjIUH4"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:pxcPUxNg:sAAjIUH4"
}

