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LUMINOUS V1.3.6 - 1.20.1

Changelog

V1.3.6 Changelog

NEW FEATURES: -Added 14 new "Patterned" ISH brick variants -Added a new "Dark Oak Forest" Zombie variant -Added a new "Dark Oak Forest" Skeleton variant -Added decorative clovers to the birch forest biomes -Custom fish now have proper flopping animations


BUG FIXES:

-Fixed a big issue where custom tree sapling drops were not working as intended -Fixed a big issue where saturation values of all custom foods were inaccurate -Fixed a bug where holding the hammer in the offhand would make it appear larger than intended -Fixed the ticking of custom zombies burning in Daylight -Polypore and Wall ivy now place correctly -Polypore block hardness reduced from 1 > 0 -Head wraps now negate poison and weakness correctly -Fixed a bug where smashing a butterfly jar would duplicate the butterfly -Fixed improper naming of "Ringlet Butterfly Jar" -XXX Fix custom mob drops -XXX glitch with horn -Fixed improper placement of blueberry and blackberry bushes


RETEXTURES / MODEL CHANGES:

-Retextured all 4 hammers slightly -Fixed a visual glitch with all butterfly jars where their wings poking through the body torse during the animations -Fixed a visual glitch with all butterfly jars where the bottom texture of the jar would clip through the ground -Fixed a visual glitch with all firefly jars where the bottom texture of the jar would clip through the ground -Retextured all 21 butterflies and all 21 butterfly jars -Fixed a missing pixel on the savannah skeleton texture -Fixed a missing pixel on the hollow skeleton texture -Retextured all ancient brick blocks to make them clearer


TECHNICAL CHANGES:

-Removed the search bar from the Luminous creative menu -Placing 4 ish bricks into a crafting table no longer makes decorative ish bricks, and instead makes patterned ish bricks -Placing 4 ish bricks into a crafting table is now the recipe for making decorative ish bricks -Custom zombies now break turtle eggs, attack villagers, attack iron golems, and attempt to break doors like vanilla zombies -Decreased the damage of all custom zombies from 4 > 3 -Decreased the movement speed of all custom zombies and skeletons from 0.25 > 0.23 -Polypore now drop when broken correctly -Blue petunias no longer spawn in swamps and mangrove swamps -Purple petunias no longer spawn in dark forests -Sunset petunias no longer spawn in dark forests -Soil and Savannah grass are now tillable -The Chorus Morpho and Ender Fly butterfly rarities have been swapped -Adjusted all custom zombie and skeleton hitboxes to be 2 blocks high as intended -Adjusted all custom zombie speeds when chasing to be 1 instead of 0.8 -All new wooden block variations now have their correct tags, and all vanilla recipes should work -Slightly reduced brown and red decorative mushroom spawn rate -Slightly reduced grass variant spawn rate -Slightly reduced pebble spawn rate -Adjusted the animation of the sunken skeleton so it is not always swinging his arms -Fixed a spelling error in the Phoenix feather's description Fixed a spelling error in the Gator tooth's description


Dependencies

Files

LUMINOUS V1.3.6 - 1.20.1.jar(19.09 MiB) Primary Download

External resources



Project members

RipleysMods

Member


Technical information

License
CC-BY-4.0
Client side
unsupported
Server side
required
Project ID