All versions
1.1.2
Release
August 2026 1.1.2 Patch2 months ago 1
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Changes
Buffs/Nerfs:
- nerfed Stordermen; as long as you are not too close, wearing a Pumpkin will allow you to safely look at and engage with Stordermen to make killing them a bit easier
- buffed Parvers...
- they'll only shoot at their target when they are roughly 14 blocks away (tried making this configurable and MCreator wasn't having it, so beefing them up without making them sniper-tier again should suffice... I hope, lol)
- their attack interval has gone from 92 ticks to 62 ticks (sometimes they would just, not shoot, so this should make this event less common)
Fixes/Optimizations/Tweaks:
- Stordermen, by default, can now rarely spawn in place of/generally spawn using the same spawn functionality as Bednull; Stordermen have a chance to spawn in caves/dark places at a max y=43; this is toggleable via a new gamerule
- Bednull and Stordermen that spawn in the Overworld will now have low chances to apply Blindness or play their respective sound cues upon spawning
- Claepurs can now spawn in a similar method to the Surface cultists in the Overworld, now utilizing its own gamerule; 1-5 can spawn, and this gamerule is off by default
Extra Note from the 1.1.0 Version:
- Completely forgot to mention that I added a new Blunderbass enchantment that increases damage of the pellets without changing the pellet type: Force. This cannot be applied while the other pellet-type enchantments are applied to a Blunderbass.
Optional dependencies
Any compatible version
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:eaGnVV5h:vx0bQbb3"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:eaGnVV5h:vx0bQbb3"
}

