Tags
Creators
Details
Licensed ARR
Published 3 years ago
Updated last year
All versions
0.6.2
Beta
0.6.22 years ago 143
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Forge
NeoForge
Supported environments
Client and server
Required content
Changes
Additions
- Added new lightning sounds that diminish over distance
- Added new sound for when Rifts are created from lightning strikes
- Gave the hunter animations and actual AI
Improvements
- Reworked Rifter AI (they are now using smart brains)
- Improved Nightshade AI
- Updated Hunter model & texture
- Added knockback resistance to tenebrum shield
- Improved corrupted pearl location of nearby Rifts
- Reworked forgotten library loot table
- Updated library structure pieces
- Improved manglewood tree generation
- Fixed the Recall enchantment having levels higher than 1
Changes
- Removed defeating a Nightshade as an activation requirement for Rift spawning
- Made Rifts in the dimension much rarer
- Redistributed overworld Rift spawning to be concentrated around the midnight (the time of day, not the mod)
- Removed gold weakness for corrupted mobs
- Increased Rifter movement speed
- Changed some advancements related to early progression
- Changed geode & rendium shard texture
Bug Fixes
- Fixed shields not having recipes
- Fixed rouxe not having its top texture
- Fixed some midnight blocks and items not being added to vanilla tags
- Fixed weather effects having reverb
- Fixed the mod breaking the /reload command
- Fixed Nightshade & Rifts not spawning in the Overworld
- Fixed Rifts not being able to be spawned on servers
- Other fixes
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:f12ixI8d:sG5v82R0"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:f12ixI8d:sG5v82R0"
}



