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technicaldemo-0.0.5
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A lot of time passed since the latest update. After getting another feedback from anonym, I've considered adding Config Menu! Now accessible via I keybind. Another big change is how the Entity works now. It was moved from Minecraft AI Goals to the custom Hierarchical State Machine, the mob's "model" (just made it bigger basically) and the entire behavior now changed. It is angered by all the noise made, slaying the mobs and of course targetting the NOISY player ;p Just try to stay quiet until it goes away, simple as that, right?
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
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build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:OMogff1G:bnzDNwGw"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:OMogff1G:bnzDNwGw"
}

