1.1.0
Compatibility
Changes
Changelog
First of all, I use Fabric 1.21.1 as the primary development version. Because of this, if you are using Forge, you are more likely to encounter various bugs, compatibility issues, or features that may not work as intended.
Major Changes
- Reworked and improved the Pillager and Skeleton animations.
- Added a new interface that precisely shows the location of the nearest raider during raids.
- Expanded the configuration system, providing significantly more customization options through Mod Menu.
- Animation position and size can now be adjusted directly through the config.
- The explosion warning effect has been completely redesigned. Previously it only worked for Creepers, but it now supports all explosions.
- Various improvements and optimizations have been made to the overall codebase.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:i5lFCZKM:yWglldla"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:i5lFCZKM:yWglldla"
}

