1.0.7
Compatibility
Changes
ChangeLog v1.0.7 New Features Glitch System: Added a rare system anomaly. The player's reality can break at any moment with a 0.0001 chance.
Visual Distortion: Implemented a broken frame effect. Short-term Blindness and Nausea are applied during the glitch.
Environmental Effects Anomaly Lightning: A visual lightning bolt strikes the player's position. It creates a flash and sound but deals no damage and does not ignite blocks.
Audio Corruption: Added a custom glitch_static sound that plays during the anomaly.
Fixes and Optimization Performance Tweak: Optimized the On player tick update procedure for stable performance.
UI/UX: Adjusted precise effect timings to prevent them from sticking.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:FrePGgwh:J8mojgQ6"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:FrePGgwh:J8mojgQ6"
}

