1.2.0
Compatibility
Changes
Version 1.2.0 Changelog
this update brings new versions of older systems and overall optimization and improvement of the mod!
General Improvements :
- Cutscene System 2.0
- more stuff to /unholyone command
- removed placeholder images
- combat mode got a new version and upgrades.
- Quick Time Event System has been implemented this update. (it has been in the code of the previous version but was not packaged with it somehow)
Trait System :
Trait System has just got it's first release, it adds 4 new traits :
- Creation Allows creating Objects and tools out of Souls.
- Space Manipulation Allows space manipulation and creates a incisible barrier out of souls.
- Manipulation Allows mind control of other entities, may include players in other versions.
- True Power Allows the user to land a QTE and get an increased output of every single attribute of any ability between 1-1000.
these traits are randomised at birth.
Anyways, Enjoy the mod!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:c7BQettP:I6g5E13y"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:c7BQettP:I6g5E13y"
}

