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Details
Licensed ARR
Published 3 years ago
Updated last month
All versions
1.0.10
Release
Thematic Superheroes 1.0.10last month 4,179
Uploaded by
Compatibility
Minecraft: Java Edition
1.20–1.20.1
Platform
Fabric
Supported environments
Client and server
Changes
New suits
Starfire
- Starbolt (Equip): fires a single Starbolt.
- Dual Starbolt (Utility): fires a Starbolt from each hand.
- Starbolt Strike: fly at the enemy, blast them back on contact, and set them on fire for 2s.
- Starbolt Swerve: hand lasers that blast you backwards, for escapes or repositioning.
- Starbolt Spiral: fly up and forward, spinning a spiral of Starbolts that knocks targets up.
- Flying Clothesline: charge in and clothesline the target, knocking them Prone for 3s.
- Charged Starbolt: charge for 1s, then release a two-handed blast that slows.
- Starbolt Barrage (Ultimate): a knockback wave that grounds and slows for 2s, then 5 supercharged Starbolts that explode and stun for 2s.
Captain Atom
- Flying Kick (new): fly forward into a kick. It doesn't auto-aim.
- Irradiated Slash (new): throws a crescent that explodes and poisons, including the target it hits directly.
- Rising Radiation (new): an uppercut you ride upward, carrying and poisoning anyone in front of you.
- Atomic Explosion Barrage (new, Utility): only unlocks below 300 HP. You take no damage while the atom shell is up, and it no longer heals.
- Sonic Punch (new): its in-game entry is still a placeholder, so no description yet.
- Radiation Blast: moved to Equip and now pierces.
- Irradiated Fists: moved to Ability 1.
Kit reworks
Beast
- Slashing Frenzy (Equip): a fast two-armed flurry on whoever is in front of you, opening wounds.
- Running Jumpkick: run up and hit with both feet, launching the target.
- Weighted Flip: flips into a weighted slam strike.
- Clawed Pounce: pounce through a crowd, hitting each enemy along the path once, slowing them and sometimes causing bleed.
- Cultured Thinker: armour-ignoring psychic damage while you recite a literary quote. You're heavily slowed while reciting.
- Devious Dilution: an acid vial that poisons, blinds, slows, burns through absorption, and leaves a pool behind.
- Run Wild: a stun-immune charge that launches everyone it hits, heals you per hit, and grants overshield. Your other abilities are locked while it runs, and it falls off ledges.
- Clawed Sweep Kick (Utility): knocks Prone and applies Bleed.
- Stars and Garters (Ultimate): a volley of vials that Douses targets for 6s.
- Stats: Attack 75-98 » 60-68, Speed 45-55 » 44-60, Utility 40-45 » 78-89, Defense 80-99 » 40-50. Regen and Combat removed.
Wolverine
- Latch » X Slash: lunge and carve an X through a small area. Almost everything hit bleeds.
- Fillet » Feral Leap: a running leap that drags anyone you catch down and pins them, slowed and grounded.
- Healing Factor » Clawed Pounce: the same crowd pounce Beast gets.
- Frenzied Swipes » Slashing Frenzy: the same flurry Beast gets.
- Feral Lunge » Claw Stab: skewer the target on a claw, then kick them off it.
- Hunter Vision » Berserker Tunnel: a slashing dash that leaves a tunnel of claw marks behind it. Anyone inside is pinned and keeps bleeding until they get out.
- Toggle Claws » Retract Claws: claws out gives more melee damage, more reach and a bleed chance. Most of the kit needs them out; Feral Leap doesn't.
- Berserker » Berserker Rage: launch the target, slam them down, then rage: you hit harder, take less, heal, and bleed twice as often.
- Scent Tracker (new, Utility): follow one target's scent trail, see them through walls, and get a bleed bonus. The target briefly takes more damage when marked.
- Regenerative Healing Factor (new, Passive): triggers near death to heal and clear poison, burning and slow. You take 25% less damage while it's active. Long cooldown, so once per fight.
- Stats: Attack 55-65 » 62-72, Speed 45-55 » 55-62, Defense 50-55 » 45-50, Combat 80-98 » 88-99. Regen removed.
- Claw visuals: trails now come off the blade tips, and blood stretches along the cut.
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build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:X8IXdS40:oOdZvkJa"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:X8IXdS40:oOdZvkJa"
}

