1.5.0
Compatibility
Changes
Version 1.5 added Stone Armor, Snow Armor, Cod Armor, Salmon Armor, Fish Armor Plus, Pufferfish Armor, and Tropical Fish Armor.
·Stone Armor full-set effect: When holding an item that can be smelted into other items in your main hand, crouch and hold right-click for 5 seconds for a 50% chance of successful smelting. When holding coal or charcoal in your off hand, the success rate increases to 80%, but one fuel is consumed regardless of success or failure.
·Snow Armor full-set effect is an active skill "Snowball". Default key is Left Alt. Throws three snowballs. Hitting a mob has an 80% chance to inflict Freezing for 3 seconds. Skill cooldown is 5 seconds. Passive skill: can walk on powder snow without sinking, and being covered by powder snow has no effect.(Snow Armor is intended to be a support armor, but since the design isn't finalized yet, it's implemented this way for now.)
·Below are the five fishing armors. Each full-set effect splits fishing rewards into three types: First, a chance to obtain a fish, with specific fish types being Cod at 40%, Salmon at 40%, Pufferfish at 15%, and Tropical Fish at 5%. Second, vanilla fishing treasure rolls; if no treasure is obtained, an extra treasure probability bonus is triggered and rolled again — if successful it is given, if not then nothing. Simply put, the possible reward combinations are (1 = fish from the independent fishing event, 2 = non-treasure items from the vanilla fishing event, 3 = treasure from the vanilla fishing event): 1+2+3, 1+2, 1+3, 2+3, 2, 3.
·Cod Armor and Salmon Armor are the same tier: independent fishing event fish chance is 50%, treasure chance boost is 50%, fishing speed is the same as vanilla at 5-30 seconds.
·Fish Armor Plus: independent fishing event fish chance is 75%, treasure chance boost is 100%, fishing speed is 3-20 seconds.
·Pufferfish Armor and Tropical Fish Armor are the same tier but belong to two different branches; both have 100% independent fishing event fish chance. Pufferfish Armor has 100% treasure chance boost and fishing speed of 1-10 seconds. Tropical Fish Armor has 150% treasure chance boost and fishing speed of 3-20 seconds.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CfVWszqN:IE9dRC6m"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CfVWszqN:IE9dRC6m"
}

