1.7.3
Compatibility
Changes
fixed a few bugs
- blocks couldn't be modified at 33,552,992, now they can be (there's still issues beyond 2^25 though)
- sometimes the game crashes out of nowhere because of lighting issues or whatever, hopefully that's fixed now
- removed fabric api and so commands no longer work, but you can press \ and open up a GUI that has everything you need (except if you're on 26.1)
- farlands are now on by default again
and the big thing about this update, all versions from 26.1 to 26.3 have been unified into a single jar file. it is still recommended to play this with 26.2+ though because 26.1 doesn't have the fancy GUI due to mc being mc.
the mod description explains how you use commands for 26.1
anyways, this mod is likely still unstable, so yea. have fun!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:X1r0iofT:pWmhvpQG"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:X1r0iofT:pWmhvpQG"
}

