Tags
Creators
Details
1.0.3
Compatibility
Changes
The new version adds 2 new features to the Library.
-
Added 'Gamemode' as a Configurable Setting.
Players can directly set gamemode of the camera. To make permanent change, go to data/tpc/function/gb/load.mcfunction and replace 'spectator' with your desired gamemode.

-
Added State Tags + State Scores
Directly Check for States like:
'Walking', 'Sprinting', 'Idle', 'Jumped', 'In-Air', 'Landed', 'Crouching'
to allow users to easily detect Control States (and toggle animations using external tools like AnimatedJava) using both scores and entity tags.
Refer to the above image for the score value and respective tag.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:BdhtkRzH:jNPrmkP7"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:BdhtkRzH:jNPrmkP7"
}

