Tags
Creators
Details
Licensed MIT
Published 5 years ago
All versions
1.1.0
Release
1.1.05 years ago 471
Compatibility
Minecraft: Java Edition
1.17.x
Platform
Fabric
Supported environments
Server-side
Singleplayer
Changes
- Added per world overrides in config. Create a table with the same contents as the rest of the file with the name (eg
the_nether) and it will override the values in that dimension - Added per player overrides. These work like the world overrides but with the player's UUID as the table name instead of the world path
- Added status command, which shows the default and overridden values of the current tick/render distance
- Changed dynamic render distance to reduce when server is lagging and increase when server is below target MSPT, within the existing bounds
- Added targetMSPT double property to dynamic table. See above. Default value: 50.0
- Always ticks forceloaded chunks
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:EXBW22iA:5jF8G7pi"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:EXBW22iA:5jF8G7pi"
}

