All versions
1.5.0
Release
Tidal Commission 1.5.02 months ago 258
Compatibility
Minecraft: Java Edition
1.21.x
Platform
NeoForge
Supported environments
Client and server
Changes
Tidal Commission 1.5.0
New Features
- Added multi-objective commissions, supporting multiple objectives with All, Any, or At Least X completion rules.
- Added entity kill and biome visit objectives. Biomes can be matched directly or through biome tags.
- Item objectives now support component/NBT matching, with item-only, partial data, and exact data matching modes.
- Added multiple delivery modes: Submit & Consume, Check Only, and Partial Submission.
- Added choice rewards, supporting fixed rewards, selectable rewards, and mixed reward setups. Each reward option can contain multiple items, experience, or command rewards.
- Added prerequisite commissions and repeat rules, including one-time, cooldown-based, daily, and weekly commissions.
- Added an inventory commission tab and the
/tc opencommand, along with multiple panel access modes. - Added APIs for other mods to open the commission panel and register custom objective and reward types.
- Added commission duplication, in-game testing, and searchable selectors for objectives, items, entities, biomes, and reward types.
- Added 18 built-in example commissions covering the major features introduced in 1.5.0.
Visual Editor
- Redesigned the editor into Basic, Objectives, Rewards, and Conditions pages, with real-time commission previews.
- Added support for managing multiple objectives, combination rules, delivery modes, and component matching.
- Added editing support for fixed and choice rewards, repeat rules, cooldowns, maximum completions, and prerequisite commissions.
- Added source category management, including custom names, weights, colors, and icons.
- Added objective and reward type catalogs for both built-in and mod-registered extension types.
- Source deletion now checks existing commission references to prevent invalid configurations.
Changes & Fixes
- Players are no longer required to carry a Commission Board to open the commission panel by default.
- Replaced the old standalone inventory button with the unified Tidal-series bottom tab layout.
- Merged the former Commission Collection into the Commission Board and renamed it Commission Records. The old item remains available as a compatibility entry point.
- Curios integration for the Commission Board remains supported.
- Renamed Delivery Requirements to Commission Objectives and improved multi-objective display on commission cards and detail screens.
- Fixed progress being overwritten between multiple kill objectives.
- Fixed multi-objective progress potentially being lost after saving and reloading.
- Improved handling of unknown extension objective/reward types, commission validation, and error messages.
- Removed legacy editor code and unused assets.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MdP0Tf9n:x1r0ZUJQ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MdP0Tf9n:x1r0ZUJQ"
}

