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Licensed ARR
Published last year
Updated 6 months ago
All versions
1.2.7
Release
TierDrop 1.2.7 [Fabric 1.21.4]last year 288
Compatibility
Minecraft: Java Edition
1.21.4
Platform
Fabric
Supported environments
Server-side
Singleplayer
Changes
on config/tierdrop_config.json
- Empty Test Config (Sorry about that >.<)
- Balance chances like high tier should only be looted in chest and trial chamber vaults
- Added new Config properties [ApplyTiersOnCraftedEquipments, AllowCraftedEquipmentsToGetHighTiers] set to false in default
- ApplyTiersOnCraftedEquipments - I want it to be unique from other similar mods, but if you want to apply tiers on crafted equipments then you can set this to true
Others
- fix golden equipments prefix
- Improve chance in dropping equipment on regular vault(50%)
- Improve high tier level chance on regular Vault
If you guys have suggestion to add as default tiers in config and you think it's balance then please add a Ticket in GitHub.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:SPsN8iMJ:Wsqs3rC1"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:SPsN8iMJ:Wsqs3rC1"
}

