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3.12.6
Compatibility
Required content
Changes
Continuum Construct 26.1.2-3.12.6
Fixes
- Casting table/basin: Hopper extraction fixed when redstone pulse applied (fix #33). Cast plate no longer extracted during redstone timing window; finished products always extractable.
- Traveler gear: Material type now correctly used from ingot (fix #39).
- Queen Slime block: Texture rendering fixed (fix #40).
- Tinker Anvil: Recipe corrected (metal blocks top, stone sides) (fix #41).
- Copper Nugget: Removed duplicate item (vanilla has it since 1.20+) (fix #42). Uses vanilla copper nugget.
- Molten metal visual: Finished product now only renders after cooling completes (no premature product flash).
Compatibility
- Requires Continuum Core 1.12.2.
- Built against Minecraft 26.1.2 / NeoForge 26.1.2.112.
Credits
- Fixes by Arthur (therealarthur) with co-authoring by Claude.
Continuum Construct 26.1.2-3.12.5
This release achieves full gameplay parity with Tinkers' Construct 3.12.1, adds client-side visual fixes (GUI text, tooltips, models, book content), and implements complete REI/JEI recipe viewer hiding parity.
Gameplay Parity (TC 3.12.1)
- All material stats, traits, modifiers, and tool definitions match official 3.12.1.
- Entity melting tags, armor stand loot, kiln grout recipes, byproduct/fallback melting, edible 3.12, chrysophilite, venom, sky/ender slimeskin.
- Crafting station side inventory fixes (SideInventoryContainer) with regression tests — fixes item loss/duplication when output full.
- Travelers armor writes damage to real stack (26.1 fix), ToolLoadVerification replaces verifyTagAfterLoad.
- Damage blocking uses setCanceled(true) (no hurt flash/i-frame/knockback) for rugged/frost walker/long fall.
- FML parity tests: MaterialReload, ArmorTrait, BonusFormula, BalanceValues, ModifierData, ModifierTooltip, PotionCasting, ToolApi, SideInventory, FluidParticle, InstrumentIngredient, FixesData, ClientRecipeCache, OptionalMeltingRecipe.
Client Fixes
- GUI text 0x404040 now visible (alpha byte added), HUD modifier tooltips, crack harvest overlay, smeltery/station panels, tooltip attack, cube queens slime model.
- Book content transformers, material book content, ToolItemModel/ToolRenderEvents fixes.
Viewer Parity (REI/JEI)
- Full REI support: all smeltery categories (alloy, casting, entity, fuel, material, melting, molding, part builder, tinker station, tool building, worktable).
- Recipe display system: RecipeDisplayMapper, RecipeLayout, RecipeFocus, RecipeWorkstations, transfer handlers.
- JEI/REI hiding parity: hides fluid compat, porcelain, potion, crystal, creative slots per official.
- compile-only REI dep, no bundling.
Compatibility
- Requires Continuum Core 1.12.1.
- Built against Minecraft 26.1.2 / NeoForge 26.1.2.112.
Credits
- Gameplay/client/viewer parity implementation by Arthur (therealarthur) with co-authoring by Claude.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:e0tUZE5Y:zN7aFMSc"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:e0tUZE5Y:zN7aFMSc"
}

