1.0.1.24
Compatibility
Required content
Changes
Tinker's Newlife 1.0.1.24 Changelog New dependency: The Momo boss model/animations are now powered by GeckoLib — geckolib-forge-1.20.1-4.8.4 is required (Goety already depends on it, so most packs have it).
Fixes
- Startup crash with Iron's Spellbooks (irons_lib) — the reason for this release Both mods hooked the same "does charging slow you down" logic in LocalPlayer, and the losing injection aborted the game during startup (@Redirect conflict ... InjectionError). Reworked so we no longer compete for that injection point: no more conflict, and spear charging still never slows you down (works even with irons_lib installed).
- Momo (boss) Fake death (lose health on one hit, refill on the next, only the Infinity sword could kill it) — fixed: while the health core still reports it alive, every death mark is undone automatically. Killed by the Infinity sword while the clones protect it — fixed: the boss cannot die while clones live. Clones couldn't lose health — fixed: clones no longer inherit the boss damage cap / invulnerability / rebound. Clones no longer gain L2Hostility levels or traits, and already-applied attribute bonuses are stripped. Breath's Requiem healing (only healed after being hit, stalled around 80%) — fixed: heals toward full every second and always tops up before the domain ends. Skills failing during hit-stun — changed: a skill now starts right after the stagger ends (no missed cast); only a spell that is currently being cast gets interrupted by a hit. Ghost boss bar (leftover bar after changing dimension / walking away) — fixed (server cleanup + client fallback). Requiem hexagram invisible — fixed: the ground hexagram renders correctly now (thicker, brighter). Comet Kick pose sticking / model parts flying apart — fixed. New content (Momo boss — work in progress) R'lyeh's Shadow: summons 3 clones (half the boss's max health, no damage cap, no protection, tagged as minions). The boss is invulnerable until all clones are killed. One clone prefers to wander (melee/ranged AI still in development). Comet Kick: ~2× speed straight dash, then a diagonal kick on impact (20% of attack damage) with heavy knockback; hitting a wall adds blunt damage based on impact speed. Dash leaves afterimages. GeckoLib migration: model and animations are now loaded from resource files — walk, blink (with afterimages), hurt, resonance, discordant chord (raise + swing), Requiem (enter + loop + exit), kick. Notes / known issues The Momo boss is not finished (melee/ranged AI and some skills are still being tuned). Please test it in a test world rather than relying on it in a main save. With irons_lib installed, an already redirected by irons_lib WARN in the log is normal and harmless. A log line [长矛] 蓄力减速已跳过(常量改写通道生效) means the spear no-slowdown logic is active. ⚠ Reminder: the release jar is tinkersnewlife-1.0.1.24.jar (MD5 E6C719C37502); players also need GeckoLib installed.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:QHl6W6lh:tcARK8ao"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:QHl6W6lh:tcARK8ao"
}

